Dominion

Dominion is a tactical "capture & defend" game mode announced on the public forums and mentioned in the Community Q&A on Gamemodes. Acony Game Designer Iain describes is as a rotating King of the Hill but with some twists. John J. Lazar's description of this game mode on the forums is as follows: "Dominion is a semi-symmetrical game in which each team takes turns in scoring points. 

'A match is composed of two halves, in the first half Team Sirius is the attacker and is attempting to score points while Team Polaris attempts to stop them. For the second half the team roles are reversed. '

'There are two objective zones in the level which must be captured by the attacking team. Capturing a zone scores one point and only the attacking team can score. To capture a zone, the attacking team must have more contestants in the zone than the defending team.'

At the halfway point, the match timer stops and we go to half-time to allow the contestants to set up for their new role and for the arena team to prep for the next half.

Once half time is over the players will be in their new starting areas.

'The match will end immediately if Polaris beat the score set by Sirius in the first half. Otherwise the show will end when time runs out as normal. The team with the most points is the winner.'"

The Game Mode Dominion is already part of the beta. Which can be concluded from the Community Q&A on Gamemodes.